Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

Forum Thread
  Posts  
[FN] Experimental Gameplay BETA 0.1 Mod (Games : Salvation Prophecy : Forum : General : [FN] Experimental Gameplay BETA 0.1 Mod) Locked
Thread Options
Jul 30 2012 Anchor
User Posted Image

This is a experimental mod with several balance changes in the FN gameplay.
An overpowered and almighty Salvation is included for testing purposes.
Use it at your own risk!

The objective of the mod is to bring the gameplay to a more casual and slow-paced playtrough,
wich much more badges required to level each rank, and an updated weapon enhacement system.

What was changed:
- Free Nations spaceship / tech's scales within the upgrades.
- Free Nations laser accuracy, damage and firerate increased within upgrades.
- Spaceship LV5 tech's now act like super-tech, giving huge shields/laserpower/engine/energybank.
- Armor multipliers increased.- Space-station health and battleship shields heavly increased. This will give time enough to travel trough wormholes and reach colonies in time.
- Included custom Salvation mod for overpowered (sandbox) playtrough and testing.
- Included custom intro. (English users)
- AI can't use super tech upgrades by default.

--------------- || INSTALLATION || ----------------

1. Make a backup of your /spreadsheet folder insideSalvation Prophecy /media root.

2. Copy the content in the "Free Nations Mod" folder inside your /Salvation Prophecy root. Overwrite the existing files.

3.1 If u want to test the Salvation faction changes, just copy the stuff inside the "Salvation Mod" folder inside
your main Salvation Prophecy root.

4. Play n' enjoy!

[DOWNLOAD]

Support the UI Mod Project:
Salvationprophecy.com
------------------------------ NOTES ------------
- SALVATION ISN'T BALANCED!
This a pre-mod, in beta phase. Could contain a lot of bugs, gameplay
weird behaviour, and terrible space death's.

Edited by: luh-koala

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.