SÆLIG (Old English: blessed, fortunate, prosperous, happy) 880AD. England. SÆLIG is a game about the things that matter; life, death, family, and money. The Dark Ages are harsh, but you're alive and determined to prosper. Start a business, find love, have kids, burn down a rival business, stab some guy, pay some hefty fines, become Thegn. There are many ways to live your life and even more ways to die, but what will you leave for your children?

Post news Report RSS Saving, Gameplay Video, & More

Lots of new additions added over the last couple week. Pretty exciting.

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SÆLIG

Saving & Loading

After a lot of work, I have finally added in saving and loading, which brings us one step closer to having a game that people might like to play.

Player Actions

Previously there were a bunch of actions in the game that only AI characters could do, but I have now opened these up to the player. The player can now do the following;

  • Market – Busk, Pickpocket, Beg
  • Tavern – Busk, Pickpocket, Beg, Eat
  • Home – Sleep, Relax
  • Gathering Spots – Relax

There are still a few more actions to extend to the player, and these will be added in over time (fishing, foraging, etc.)

SLIG 22 12 2016 9 54 24 PM

SLIG 22 12 2016 9 54 59 PM

SLIG 22 12 2016 10 24 42 PM

Storms

Strong winds, heavy rain, hail, & thick snow; these are the things you can look forward to when a storm comes a-knocking. You may even notice that people tend to stay inside and certain productions take longer when it’s stormy out.

SLIG 22 12 2016 10 09 02 PM

Video

I made a video! This is the first in a series of videos that will cover some of the buildings currently available in the game. If you haven't already seen it, you can watch it below. :)

Thanks for reading, hope you enjoyed. As always, please do let me know your thoughts and I’m always open to new suggestions.

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