This is what ive been recently working on! A decent selection screen for the game D;
You can toogle between player and ai with the purple squares, in case a player doesnt have anyone else to play with. Its still pretty basic and will definitely change later on.
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As for beta 1.0:
*Early test of particles:
- Cause who doesnt like particles?
*Functional AI player:
- Detects the closest ball to the paddle, and its pretty fast!
*Current powerups completed:
- Fantom ball: Allows the ball to pass through entities.
- Power down: Prevents any paddle from moving.
- Clone ball: Divides all the current balls in the board into two.