In the beginning there was darkness. And in the darkness there was possibility. A chance to gain wisdom, a chance to get destructive, an opportunity to grow stronger, to grow evil. The land of Agna'thus - a powerful magic realm - was desired by many. War upon war shaped this domain and with each generation - Agna'thus became more and more desolate. With an almost visible nature magic flowing upon this territory - the landscape now appears like a vivid dream. Centuries passed - and now - you return unto the lost Lands of the Kill'RdrĂ³k once again, to discover the lost culture of the Khaladdi people, your people. Rendering Fear is an upcoming dark-fantasy, open-world, atmospheric first-person game with horror elements developed by [DARK:CODE].

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In the desolate lands of Agna'thus, a memory awaits. Remnants of a lost civilization, a world destroyed by fear.

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I have an announcement to make. I proudly present:Rendering Fear - my second video-game project - a dark-fantasy, open-world, atmospheric first-person game with horror elements.

The game will feature a large map in which you will have the opportunity to discover the story, explore and interact with the surroundings, solve environmental puzzles.

Rendering Fear is being developed with Unreal Engine 4.

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