Set in a mysterious and abstract sterile environment, Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There's little to go on as the game begins - the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.
This is an early prototype level demonstrating cube extrusion
Interestiing game play so far. Can we expect any momentum effects with the Q.U.B.E?
Thanks :) - yeah we've got a few ideas up our sleeves including room rotations and such so that the player eventually walks on the ceiling, interlocking sections and maybe even rubix cube like puzzles. I'll be posting more content up shortly, so watch this space!