I've spent the last couple of weeks visualizing and designing what a big city like this will look like. Here's a few different samples.
In the game there will only be a few contained scenes set in Suvia, but we still want to convey the feeling of being in a great metropolis, so it's important that each of these scenes have great variation and depth.
The Suvia Canals circling the city centre is a great way to commute between the different areas of interest, and lets the player enjoy the scenery while being restricted by the canal.
The Pan Umbra is Suvia's largest flying ship.
Designs for a light and a heavy Suvi soldier.