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Project: Xeno(it isn't final game name), is a first person shooter with coop mode located in a Aliens Universe but no movie story. It will be more like AvP2 but without predators (for now). We will have level system wchich will give you modified player model every next level will change the way you look (more armor elements for example). And weapon masteries, you will gain experience for gun you actually play - higher rank = better benefits. There will be 3 classes(Trooper, Combat Medic, Support Specialist). Each class have unique abilities and 1 weapon that other classes can't use. For now i plan only 1 big map, where will be territory control. Player's starts from a outpost with few Marine NPC and auto turrets(they are not following player just deffending). There will be special territories like generator, controlled by marines turning on lights on a whole map or ammo magazine where marines won't have to turn back to main camp and resupply on this magazine.

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Hi upcoming ~30-50 days i won't spend much time on this Project, because i have important stage in my life. I will have much more time in half of the June.

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Now i will work on Networking(it's multiplayer COOP game soo it's primary target) and there is not much media that i can show about it(creating multiplayer is realy difficult). Okay so for now i have working rooms system and player connection - seeing eachother and update eachother position (you can see another player is moving). But there is still tons of work to do.

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