Privateers is a nautical adventure game that tries to capture the fun of roguelikes, table top games, and action/turn based RPGs into a fun new experience. Sail around from island to island working your way through various events and encounters. Build up your crew and equip them with the unique loot that you plunder. The game is currently in pre-alpha and is changing dramatically between each release. Try the we builds online for free and give us your feedback! Try the latest build right now at PrivateersTheGame.com or read the dev blog at amindiedev.blogspot.com

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Hey Everyone! The team has been hard at work over the past couple months cleaning up bugs and polishing up our content. We have finally reached a major milestone with build 0.27 which is that we are ready to go looking for a publisher.

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Hunting for a Publisher

Hey Everyone! The team has been hard at work over the past couple months cleaning up bugs and polishing up our content. We have finally reached a major milestone with build 0.27 which is that we are ready to go looking for a publisher.

The new build includes a bunch of new features including a tutorial to teach the game play mechanics, lots of new art for the environment including a new tide pool location and loads of bug fixes and quality of life improvements. You can play it for yourself at the link below...


Or, if you just want to get a flavor for how things are coming along, then check out the let's play video below...

So why are we no looking for a publisher? We recognize that the game market is crowded and without the proper exposure even great games have little to no chance of commercial success. We don’t have the needed competencies on our team in order to be successful at this and so we are seeking a publisher to help us. We are prepared to finish the game in our free time and aren’t looking for financial backing except where necessary for marketing. Here are the most important traits for us in a publisher…

  • Connections with gamers who are interested in our genre of game.
  • Marketing expertise and proven success.
  • Design advice for improving commercial success.
  • Help with testing and quality.


If any of you have experience working with a great publisher then let us know! We would love to reach out with them and discuss our vision for the finishing and shipping the game.

Thanks!

The Privateers Team

Comments
onionman
onionman

In this day and age of the internet, can't you just self-publish? Or do you need it on store shelves?

I think what you guys might be looking for is a marketing service like Indie Advertisers or something. Lotsa those out there.

Reply Good karma Bad karma+2 votes
SamTheBay Author
SamTheBay

Ya, we are mostly looking for marketing. That is a big part of what indie publishers provide these days.

Reply Good karma+2 votes
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Privateers
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Monster Tree
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Unity
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