Not a very big update this week, we are continuing to work our way through over well 500+ captured moves and working out how they will fit into the combat system. This includes a lot of doubles so we can pick out the best ones.
Below you can see the very short amount of iterations for Grief, this concept was just like Happiness fairly easy to finish. Focusing mostly on a heavy look, wounds from the losses, and teardrops.
Next week we will try to include some video and more info.