To End All Wars
Turn Based StrategyAgeod’s To End All Wars is a grand strategy game set during World War One. Players will take control over one of the major powers that so desperately...
In Pike and Shot you can march in the footsteps of the great leaders of one of the most amazing periods in European History as you take command in the mighty struggles of the Great Turkish War, the Thirty Years War and the English Civil War.
History can be rewritten as you use your genius to lead your armies from victory to victory in Pike and Shot’s uniquely realized tactical battles. Previous victories and defeats determine the state of readiness of your forces, and every single unit will count to win the final battle. As you progress through the campaign, you will make hard decisions on a brand new strategic map, where terrain, manpower, supply, attrition, sieges and economic damage will all be defining your choices and making the difference between glory and defeat.
Hundreds of hours of gameplay await you in the four campaigns, all with their own armies and tactics:
21 new skirmish army lists for the rest of Europe during the period of the Italian Wars (1494-1559) - covering the armies of England, Scotland, Denmark, Sweden, German States, Austria, Hungary, Transylvania, the Ottoman Empire, Poland-Lithuania and Russia.
2 new skirmish lists covering Cornish and Scottish Royalist armies in the English Civil War.
37 new skirmish army lists for the period of the ascendancy of Louis XIV “Le Roi Soleil” - covering the armies of England, the Dutch Republic (and Anglo-Dutch “union”), Jacobite Scotland, Jacobite Ireland, Denmark, Sweden, German States, Austria, Hungarian Kuruc Rebellion, the Ottoman Empire, Poland-Lithuania and Russia from 1649 to 1698.
40 full-sized historical battles – 10 each for The Thirty Years War, English Civil War, Early 16th Century Italian Wars and Later 16th Century Wars (Tercio to Salvo).
154 different historically researched army lists, 20 playable nations and factions.
Stand Alone Battles and Scenarios
Stand-alone battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps, making every battle different.
Stand-alone scenarios are randomly generated and include open battle, attack on a defensive position, defence of a defensive position, awaiting reinforcements, enemy awaiting reinforcements, flank march.
In stand-alone games players can pick their armies from the army list or allow the computer to pick the army for them.
And also....
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