Palladium is a one-man team videogame designed to mix classical FPS and metroidvania elements. The gameplay revolves around battling hordes of enemies paying particular attention to movement and positioning, almost dancing around the various fight challenges placed in the levels.

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Here is the new gameplay trailer for Palladium! This is intended to show combat and catch the attention of players thorugh frantic fights and a lot of blood and gibs!

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Gameplay trailer for Palladium. This should be better called just “combat and gore trailer because it is what I like” but for now this title is good enough. I will probably upload a proper gameplay video just to give the curious an idea of what Palladium is about. If you are a content creator and are interested in Palladium don’t hesitate to write to me!



I’m getting used to sharing a recap of the week and my plans for the next week. For now I can say that I’m working on improving environments and maps, to make them a little bit less abstract. I don’t want to fill my rooms and combat areas with obstacles for the player to get stuck onto, so I will have to find the balance between a mostly believable environment and a functional one.

Current:
current

WIP:
wip new3

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