Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
Blog.wolfire.com Live texture and shader updating makes it dramatically easier for us (and for modders!) to edit game assets and effects and preview how they will look in the engine.
wow, realy flexible engine
Is this similar to one of those new CryEngine 3 features?
If so.. w00t! Very nice.
wow looks nice and easy, great job!
that's fantastic, I wish hl2 had that. I have to restart the game every time I update a texture.
In console:
reload_materials 1
then write:
reload
Still, this is sooooo much better than that!
that rock looks delicious, well done whoever made it