Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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This week's Overgrowth alpha includes hotspots for challenge levels and more challenge level support. Aubrey highlights his latest level with an art asset overview.

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Here is the latest in our new weekly Overgrowth alpha format! This week Aubrey took some time to illustrate a new level he has been working on. It can be downloaded via Anton's Main Menu mod (which can be installed easiest with Forums.wolfire.com">SUMLauncher)

Don't forget that you can help support us, try out our weekly alphas, and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features in this week's alpha are:

- Added support for multiple mission objectives
- Added mission objectives for visiting hotspots
- Added must-visit hotspot
- Added victory hotspot
- Added scriptable UI system separate from level script
- Improved challenge level selector screen
- Fixed problem with missing image files

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

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For new users:

If you have not installed Overgrowth yet you can use the SUMLauncher ( Forums.wolfire.com ) to download it!
If you already have Overgrowth installed you can use the SUMLauncher to update it to the latest alpha.
The SUMLauncher also allows you to install the Menu Mod ( Forums.wolfire.com ) which gives you another 120+ maps to try.

For Existing SUMLauncher users:

If the menu files were changed in this alpha, the menu mod will no longer work. Updating the Menu Mod (to re-enable custom maps) might take us a little while. Once we have uploaded a new version you can use the menu mod installer to update it. (And don't worry, it won't break anything if you try running the installer before we upload the new files.)
It may also take us a bit to update the Menu Mod to include any new maps that this alpha may have added.

For future updates keep an eye on our twitter, @SUMOGUtilities ( Twitter.com )!

Reply Good karma Bad karma+5 votes

I like the overall feel of the level, but those structures seem kinda of oddly rectangular... almost a bit bland. I hate to even bring it up, but if there was some way to make them even a little more visually interesting it would really benefit the look of this level.

Reply Good karma Bad karma+5 votes

this have multiplayer?

Reply Good karma Bad karma+2 votes

Split screen was multiplayer last time I checked :)

Reply Good karma Bad karma+1 vote

I love the atmospheric hues/tones in the maps. Looks beautiful!

Reply Good karma Bad karma+2 votes

This game looks amassing. Sadly the payment is in dollar, but that won't stop me for buying it :)

Reply Good karma Bad karma+1 vote
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