The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!

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Add media Report RSS OverDose can do it too... (view original)
OverDose can do it too...
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Arxae
Arxae - - 718 comments

s-s-s-sweetcakes :D

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MechanicalPaladin
MechanicalPaladin - - 585 comments

OverAwesome!

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sajbear666
sajbear666 - - 227 comments

Fantastic and epic!

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CloudAge
CloudAge - - 122 comments

looks good!

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blackmodeler
blackmodeler - - 1,015 comments

it does look very awesome.

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xroman
xroman - - 156 comments

wow!

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nopushbutton
nopushbutton - - 719 comments

Coolz! :D

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CoachShogun20
CoachShogun20 - - 322 comments

Sweet job, this game is really coming together!

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Jyffeh
Jyffeh - - 982 comments

Indeed it can.

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Dremth
Dremth - - 1,400 comments

awesome! wait... who is laughing at your engine? i'll hunt them down

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Saint_Stan
Saint_Stan - - 417 comments

I'm with you dremth.

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Flazor
Flazor - - 767 comments

Dude....

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noobthenoob
noobthenoob - - 111 comments

Nice Graphics Miaan!

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Woolybear777
Woolybear777 - - 463 comments

HOLY SCHNITZEL! That is so cool. can't believe you pulled this off with Q2. 8]

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Woolybear777
Woolybear777 - - 463 comments

*comment system F$#%#$ up here*

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angry_bot
angry_bot - - 426 comments

So is this feature going to be utilized by your mappers or is it just here "because you can"?

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GavinStevens Author
GavinStevens - - 620 comments

If its here "because we can" then it will be used by our mappers... Either that or we make them use old brush work terrain, no...?

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GavinStevens Author
GavinStevens - - 620 comments

2, One coder, one artist. And we BADLY need mappers and modellers...

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douglas_quaid
douglas_quaid - - 118 comments

looks like rage

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Description

And people laugh at our engine... Ahh well :(

(Yes I know its ET:QW's SDK Mega Texture terrain... THATS THE POINT.)