The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!

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Add media Report RSS Construction Point Evolution (view original)
Construction Point Evolution
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Piuneer
Piuneer - - 1,170 comments

oh yes. very nice. :D

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nopushbutton
nopushbutton - - 719 comments

Now that you got right there, that's a pretty box.

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RogerRamjet
RogerRamjet - - 1,564 comments

Nice...

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bwilliam
bwilliam - - 113 comments

I dont think the original should even be up there for comparison

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Necrod
Necrod - - 1,302 comments

ya i agree :D

this is fantastic you can see screwdrivers inside...

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GavinStevens Author
GavinStevens - - 620 comments

The original is there because its from RtCW:ET. Seeing as OD is kinda based on ET (At least in gameplay) we are trying to keep that same feeling.

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Lord_Pantomime
Lord_Pantomime - - 100 comments

stunning pic

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Description

First of all ignore the overall lighting and background, it was a test area. But here you can see the difference in graphical quality between RtCW/ET era Construction Zones and OverDose Construction Zones. I haven't shown you the flag on the model because while the texture is complete, the animation of it blowing in the wind isn't: