Design and build the most efficient metro stations known to man! Excavate. Expand. Set staff priorities. And manage the commuter flow. Overcrowd is a management/tycoon/simulator set below the bustling city of Lubdon Town. . It is available to buy on Steam now.

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Deep beneath the city, a war is waged. It's called the commute.

Every day, millions crowd the tube in a desperate bid to get to work. Can you build and run the perfect metro station to help them make it on time?

Features

  • Isometric pixel art
    Overcrowd uses high res, handmade pixel art with no use of 3D engines. View from four angles with high level zoom to see all the detail.
  • Procedural spatial puzzles
    Each level has procedurally generated terrain, offering a fresh spatial puzzle about which to design and run your station. With a choice of entrances and tracks, physical obstacles, and limited space and money, you'll have to weigh up your decisions carefully.
  • Unique multi-floor building
    Sculpt your station concourse down to 4 levels underground. Escalators and lifts are planned for Early Access.
  • Tactical staff deployment
    In Overcrowd you have direct control over your staff. You’ll need to assemble a crack team, tool them up and deploy them to run your station in real time. You can also assign them multiple jobs with different priorities. Pausing the action by hitting space gives you time to react and plan.
  • Detailed micro simulation > emergent gameplay
    Everything from bin emptying, generator refueling, power, litter collection, commuter AI and staff activities are simulated down to the individual level. The huge range of interacting systems gives scope for emergent and unpredictable gameplay.
  • Thermal modelling
    Anyone who’s ever travelled on the tube in summer knows the heat can get out of control. Overcrowd models temperature and gives you thermoimaging, air con and fans to help keep your station cool.
  • Unique crowdflow mechanic
    Manage the flow of your commuters via station layout, user-defined directional signage or by ushering them with staff.
  • Unlocking, upgrading, expanding
    Unlock better equipment, shops and tools via the procurement (tech) tree.
  • Turning a profit
    Overcrowd features an economy driven by live commuter purchasing. Set shop prices and restock rates in order to make a profit and expand your station further.
  • Commuter AI
    Commuters respond to their surroundings: different environmental insults will affect them in different ways - making them angry, panicked, unhappy or even diseased. Everything that happens affects your station reputation.
  • Criminality
    Early Access will see a range of criminal behaviours introduced to commuters including theft and fare dodging. You will be able to use staff to incarcerate or eject law breakers.
  • Staff behaviour
    Your staff have needs too. Build a comfortable and well stocked staff room to keep them happy, rested and nourished. They also have skills and attributes which can be levelled up or improved through practice.

Stay updated here:

Store.steampowered.com
Steamcommunity.com
https //www.reddit.com/r/Overcrowd/
https //twitter.com/SquarePlayGames
Facebook.com

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Overcrowd: A Commute 'Em Up has recieved a Christmas Tree Update. To mark the holiday season and to spread yuletide cheer, we have added the iconic festive decoration as a prestige item to our metro management sim.

xams tree cover

Since Overcrowd launched in June, we've pushed almost 100 updates, fixing bugs, improving existing systems and to adding new features. The game is currently on sale with a 20% discount on Steam until tomorrow. Here's a low down on the updates we have made recently:

Staff A.I update - no more micromanagement

I've been listening to feedback, and this major update added fully automated staff AI to Overcrowd, replacing micromanagement with a job priority grid that works in a similar fashion to games like Rimworld and Oxygen Not Included.

staff list

We have also added improved 4K support, allowing you to scale the game up for those who were getting eye strain playing with tiny menus, as well as support for 11 new languages.

There are also many fixes and a few new features on top of that – primarily to do with staff. For example, staff will now go on strike when you cannot pay them. You can also have multiple named campaigns at any one time. There's even a new skybox.

update1

Quality of Life update

This update included a large number of fixes, both small and large, to make the general experience of building and running your metro stations more pleasant. They are all based on player feedback and requests.

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Headline features include a new file system with nameable save games, the ability to build ceiling objects above any solid object, the ability to point stairs to exits and platforms simultaneously, yes/no dialogue boxes to avoid accidental actions and many more tweaks that make the game both more flexible, more forgiving and more balanced.

optimised timelapse


Overcrowd: Indie of the Year?

We've had a great response on Steam, and I want to thank everyone who helped support us by picking up the game! I'm entering the game into the Indie DB Game of the Year awards - maybe you could help by giving us a vote? Just click on this widget and then click on VOTE NOW button on the Overcrowd page:


Overcrowd: A Commute ‘Em Up launches into Early Access today

Overcrowd: A Commute ‘Em Up launches into Early Access today

News

Metro-themed metro management sim Overcrowd: A Commute ‘Em Up will launch as a Steam Early Access title for PC today!

Overcrowd - Wishlist and dev blog update

Overcrowd - Wishlist and dev blog update

News 1 comment

Overcrowd: A Commute 'Em Up is a tactical management sim set on the metro of bustling city Lubdon Town. It blends base-building, pausable real-time strategy...

Overcrowd: A Commute 'Em Up - Devblog 12

Overcrowd: A Commute 'Em Up - Devblog 12

News 9 comments

An update on my progress with Overcrowd: A Commute 'Em Up, a pausable RTS/management sim/basebuilder set on the London underground.

Overcrowd update

Overcrowd update

News 2 comments

Overcrowd has undergone a substantial rewrite, evolving into a full on multi-level-station-building, staff-training, shift-scheduling management sim with...

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Overcrowd: A Commute 'Em Up
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Windows
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Squareplay Games
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Latest tweets from @squareplaygames

RT @tuxedolabs: While working on missions I've had a little side project rewriting the acoustic simulation. I'm now using path trac… T.co

May 19 2020

A little clip of a Zone 3 station I built the other day while testing new scenario balacing. #indiegamesT.co

May 18 2020

I'm doing a major rebalance of the "campaign" (actually procedural roguelike station network) in Overcrowd along wi… T.co

May 14 2020

RT @oyoloko: 歩道橋 #加越能バス #pixelable T.co

May 14 2020

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