OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
The first quarter of 2013 is over, so it's time for the first release of the 1.3 series. If you are tired of hopping around and hiding chocolate eggs everywhere, this might be your chance to relax with building some tracks.
If you haven't followed the beta and RC stages, you should take a look at the new game scripts and NewGRF via the in-game content download, which become available when using 1.3.0.
Thanks to all testers involved during the alpha and beta. If you didn't help testing, and now find a bug... well, I guess you are still allowed to report it to our bug tracker :)
Have Fun and Good Game!
OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired...
One of four scenarios set in Jim's home country of USA. This one begins in 1960 (a fine year!), and has a well established road system ready for you.
Superb scenario showing all of Scotland. You'll have some fun trying to get cost effective transport runs here in the highlands!
Another fine scenario set in England. This one almost connects to the southern side of the East Anglian scenario.
The River Humber makes a good industrial scenario. There are the steel works of Scunthorpe, the mining communities of the north bank, the power stations...
I had the idea for this after seeing West Country 90201 and East Anglia. As I live in Shrewsbury, I thought I would centre this map around it. This took...
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I still find it amusing that you can look at this game, and then look at any of the new tycoon games and just say "did they run out of good developers?" Then compare it to all those random out of the woodwork games, like the farming simulators. Why limit things to that? games are to expand on everything, not to dumb down the universe to a simple "yes or no"
Transport tycoon will always be a monument to procedural generated vastness and complexity, interactivity... any other words you can think of that involve variety and infinity ^.^
Don't know if I'm just being pedantic here, but I rather like using Desura as my games manager, but at the same time, it seems I would have to manually install the latest version of OpenTTD from the (OpenTTD) website if I wanted to upgrade...
Are there any plans to release the updates via Desura? It would truly make things simpler, and I can keep running, viewing, launching, commenting, etc. through Desura...
Would be really awesome :)
Again it's happening across the whole of desura, developers are waiting for approval, and some just aren't getting through at all. There needs to be 3rd party places like moddb.com which is basically where desura is tied to anyway, so people are able to upload to there if it isn't approved sooner over desura.
is everyone else having the same problem where the settings dont save? (settings reset after ending session)
Try running the game with admin rights (right click -> run as Administrator) and check if the game directory is set to "Read-Only" (unlock it).
It would be great if you add a tutorial for beginners like me :P
Wiki.openttd.org
There is no tutorial shipped with the game. But there is a beginner tutorial that you can download.
In the game:
1. Click on Play scenario
2. Click on Check Online Content
3. Search for "Beginner Tutorial"
4. Download the scenario "Beginner Tutorial"
5. Close download window
6. Select "Beginner Tutorial" in the list of installed scenarios and click on "Load"
Now follow the in-game instructions in the tutorial and it will teach you how to play the game.
If you want to get into seriously complex networks, head over to the ottdcoop wiki: Wiki.openttdcoop.org
You'll learn how monstrosities like these work:
Wiki.openttdcoop.org
A shift mainline with timed joining from sidelines
Wiki.openttdcoop.org
A beautiful 4-way backbone hub
Wiki.openttdcoop.org
A rather large ICE station and connecting S-BAHN transfer stations. This one is extra special because it stacks main lines on top of each other using bridges and tunnels.
(buried)
i hate this game so much