These patches solve certain problems with certain assets such as shaders or maps. See the description for more info.
oa_shouse:
- Fixed Domination/Double Domination support.
- Added support for Possession (OA3 gametype).
oa_koth2:
- Certain items weren't shown in Team Deathmatch, this solves this issue.
- Added support for Possession (OA3).
mlctf1beta:
- Removed invisible wall. It was placed in order to control what the engine was rendering at certain points. It didn't take, so said wall was removed.
am_lavactf:
- Presented problems in Harvester and Overload whenever botplay was involved. Now the obelisk is properly aligned with the floor.
am_galmevish2:
- Caused crashes in Tournament mode due to badly-set up spawnpoints. This was solved.
Other:
- Several shaders in evil8_fx/ should be animated, but they're not. Their "animmap" stage loads various image files, but all those images looked the same. The evilshaders patch fixes that.