Omegalodon is a third-person multiplayer action game where players compete by attacking/defending the city. The Red Team is comprised of police and soldiers armed with an array of military vehicles and explosive weaponry. The Green Team is comprised of Omegalodon, a 100-foot shark monster, and the Enviros, equipped with a healing beam. The game plays like a backward tower-defense game, but with free-roaming capability and fast-paced, realtime action. Omegalodon's objective is a nuclear containment dome at the city center. The round will end if it is destroyed, the timer reaches zero, or if Omegalodon dies. Features: - Fully destructible environments - Dozens of drivable vehicles including helicopters, cargo ships, and jets - 30-minute round-based multiplayer - Dozens of simultaneous players - Story elements will full voice acting - Nine square miles of open world, spanning islands and cityscapes - A colorful, retro aesthetic

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Bug with multiple monitors (Games : Omegalodon : Forum : Bug Reports : Bug with multiple monitors) Locked
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Oct 18 2012 Anchor

Upon launching the game there is no issue, but when you ALT-TAB out of it once, the mouse is no longer contained by the game window.

Example (after having ALT-TAB'd)
Game is on left monitor. When I move mouse all the way to the right, mouse appears on right monitor.
When clicking for attack, mouse actually clicks on second monitor, causing game to minimize.

This happens in both fullscreen and windowed.

Jan 5 2013 Anchor

This has something to do with the way you set up your primary display. I made the game using dual monitors and haven't encountered any trouble.

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