Nuclear Nightmare is a dark post-nuclear survival horror game with RPG elements which is independently developed by Epicon Technologies (http://www.epicon.gr). The game is being developed using the Torque Game Engine Advanced (TGEA), previously known as the Torque Shader Engine (TSE) from GarageGames.
Great attention has been given to polishing the game's details in order to offer a great gaming experience. The game’s main character will start from an underground shelter on a mysterious journey to the fallen city and beyond to find clues as to why there have been many disappearances lately on the surface. The game's epic plot will then unfold unexpectedly with many twists and will immerse the player deeply into its world.
The game is set in five large distinctive but interconnected dark, creepy locations, all being carefully designed with our characteristic style.
There will be many characters in Nuclear Nightmare which will be unique, disturbing, and intense' More details will be given on the characters soon.
The game's Artificial Intelligence includes a very powerful fuzzy logic system providing smoother gameplay in combination with more realism and varying gameplay combinations.
The music is already finished and it's 100% original and AAA quality' It’s dark and eerie with hard trance touches at times.
We'd like to hear your thoughts, so feel free to sign up in our forums and discuss anything you wish about Nuclear Nightmare'
Nick
Nuclearnightmare.com
Hey Everyone
We just got one of our characters finished and could not wait to show him off. Have a look and tell us what you think.
John
NN Team
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Also, maybe make the enemies look a little more realistic with just a little bit of variety and them not all standing with their arms in the same position.
System requirements?? That is a big must know for me!
Shame you stopped, I wanted see the torque engine at work.I always wanted to design a game and the Torque looked amazing for just that, I was hoping to see more games to get better input. It is pretty costly I hate having missed the $99 sale awhile back.
@Cr3mat0r, thanks. Short story, lack of funding. Hopefully one day I'll redesigned it as a free2play online multiplayer and form a new team.
@lakersfan14, now that's weird, didn't know that! As you can see by the dates, it's a coincidence.
Awesome game, why is it dead?
isn't element 115 on zombie mode in Call Of Duty World At War?
interesting
ok,the inspiration is fallout????
Azultan, no multiplayer mode planned for now. Yes, there will be an inventory system and localized damage...
Nick
there will be no multiplayer mode??