Noble’s Land is a 2D Sandbox MMORPG (Multiplayer Online Role Playing Game). Live in a world of consequences. Loot or be looted with always-on PVP. Explore the world by foot, horse, train, or boat. Buy a house in a city or build your own in the wilderness. Plant, tend, and harvest fields of crops. Cook food to support local taverns,or to supply players setting out for adventure. Travel the world in search of rare fish. Grow your guild from a few friends into an army with their own castle. In Noble’s Land the players run the world.

Post news Report RSS [Dev Blog] Creature's Aggressive AI

Tonight I added the second AI personality for creatures: aggressive. Creatures that are aggressive will start attacking any character that gets too close. Creatures have different ranges they can see a character from. Flying creatures, like Blue Bats, can spot a character from far away, whereas smaller ground creatures, like Wood Spiders, can’t see as far. Creatures now also use the same rules as characters when it comes to valid movement.

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Tonight I added the second AI personality for creatures: aggressive. Creatures that are aggressive will start attacking any character that gets too close. Creatures have different ranges they can see a character from. Flying creatures, like Blue Bats, can spot a character from far away, whereas smaller ground creatures, like Wood Spiders, can’t see as far. Creatures now also use the same rules as characters when it comes to valid movement.

Creature's Aggressive AI

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