A game looking to bring RTS in new lights. Embersoul is a game that is inspired by games like (Warcraft and some of its mods, Rival Realms, Warrior Kings and so on), firstly the game will feature a Singleplayer Campaign. The campaign features RTS & RTT elements. Fighting with a limited number of warriors to the RTS styles of big armies against powerful foes, fanatical crusaders, undead and more...

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So since it has been some time since the "demo" release and since the feedback has been lacking I've been thinking.

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I was thinking is the concept good enough?

I want to create a game that RTS fans or fans of games in general want to see. So I wanted to ask you, my fellow gamers and developers what is it you want to see?

Myself I have always wanted to do an RTS, and since I'm alone I need to put limits to what I can create. But I also want to know what to strive for so that I can satisfy the needs of the games that isn't there right now.

Warmage in the world of Ethereal

Warlock of the Ruby Islands (The Player Faction)


I do have plenty ideas but I'm making it for you aswell.

So need to find some kind of middle ground! So I want to hear your idéas and thoughts. I will then take the feedback I get and try and come up with something astonishing, it will take time but that is why I do it early in the development and not in the end. Many thanks in advance!

Warrior of the Ruby Islands

Vanguard of the Ruby Islands


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Embersoul
Platforms
Windows
Creator
Articious
Engine
Unity
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