After nearly two months I managed to release the next demo of Ninja Brothers!
Thank your very much for the feedback I got from you. I tried to improve the game thanks to this source.
So what's new?
- Level 1 reworked
- Removed currently Level 2 and Trainings Level, I was not satisfied with the quality
- Character customization: change cloths and color
- Ranking system. The better your rank, the more items you get. If you manage to gain the highest rank you will unlock a special item
- Added some animations / changed some animations
- long jump available: dash forward or while running press jump
- Potions and armour added
- Enemy with spear added
- reworked climbing system, I hope it is at least less buggy
- Control improvement
- Various small programming improvements
- And more I can't remember...
Currently I am wondering how I could improve the button layout. Should sprinting and dashing be seperate keys? Should dashing only be available when locking on an enemy?
I still need to rework the inventory system, but I'm a little clueless haha.
Furthermore I have some additional ideas in my mind, for example:
- draw/sheat sword
- additional acrobatics
- grab enemys
- detect dead allies
- include allies for ninja brothers
- changeable combos: unlock more combo levels and chose what kind of attack you want
- level- /skillsystem
I would be glad to hear some of your ideas.
I'm highly in need of your feedback! Tell me what you liked, disliked or you want to see in Ninja Brothers!
Also post your score and time after completing the mission!