Nin Online is a 2D Free-to-Play MMORPG where you play as a ninja in a world inspired by the Naruto series. It is a community driven game, where the community makes decisions for the game world, and RP is strongly encouraged. Join our community today!
Soon™ is finally here as we prepare to launch the Hidden Mist Village as the third playable starting village for Nin Online. This will be a game changing...
Recently we introduced a new introduction cutscene to the game, something which we lacked for years. While the tutorial was good at introducing your own...
If you're new to the game, Nin Online is 2D Online RPG set in the ninja world. It's a game where community and roleplay are center stage, but player vs...
We're proud to finally say, that after a long period of downtime, we're resuming our Closed Beta phase. If everything goes smoothly, we should be in Open...
Me and Seth have been working hard enough to get things done, and slacked off enough to not get burnt out for the past 6 months and so after a good 6...
Starting today, Open Alpha and Alpha phase in general is officially over! It's been a pretty long time coming, over a year of development has gone into...
This is a quick Development Log from, we have done a lot more than this although we wanted to give you guys something to show for what we've been actively...
We had this fun little event several months ago, although we've been trying to find a Media person to make the video edit for a long time. Special thanks...
We had a Chunin Exams event on the 23rd of July, quite a long time ago. Sorry it took us so long to get the recap up. We've cut it up to shorten it and...
I'm sorry for the lack of updates since the 2nd Chunin Exams. We had earlier promised to begin the new Beta phase a lot sooner but as life caught up with...
It appears to have been awhile since your last little taste of our inner workings, this is my first official development log since I joined the team in...
Most of our Jutsu animations are usually pixel art animations, which mean they are done pixel by pixel, but for the first time in Nin Online history...
The 2nd Chunin Exams are coming soon, be prepared ninjas for battle! We have released more updates prior to its opening!
Event Headquarters is a new place for ninjas to battle one another, apart from Bounties which is coming soon after the Sand Village is released or maybe...
The event registration will take place at 1pm EST on 23 July and the entire event will commence at 2pm EST. It may last anywhere between 1 - 4 hours depending...
The event registration will take place at 1pm EST on 23 April and the entire event will commence at 2pm EST. It may last anywhere between 1 - 4 hours...
We've expanded the forest region with new places to explore in-game as well as some changes to the existing Forest Ledge map.
New clothing is being worked on for Nin Online! We're adding a lot of inspire clothing from Naruto.
We're almost finished with the Sand Village! Introducing Puppet Master and many areas inside the Sand Village.
We're almost finished with our 2nd major village, the Sand Village!
On Launch Day, we are going to be having a party near the Sauna. Join us one hour after the Launch!
We've had a long journey to reach Beta, but we're almost there. This announcement explains the time of the next Closed and Open Alpha test, making it...
A new artist on the team has made his first development log showcasing some new awesome Earth jutsus!
This is a new overview of some changes we've made to Nin Online to improve the gameplay.
This is the second take on the Sand Village! We posted this before our last Development Log, but Rory managed to skip past it.
Hey Ninjas, Public Preview Day? I haven't posted previews that even non-registered users could see for a long time. In the past, there would be one of...
New features that have arrived to Nin Online: Social Login, Server Selection, and Beds. They now behave much more realistic similar to Tibia.
We're releasing a new village called The Sand Village, along with updates to tiles in the game such as animated grass, and a World Map feature where players...
A look at our new fluid animation style for battle effects!
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