We're working hard on it.
First and most important news: we were working on an iOS game (an adventure game) but due to some problem with GameSalad (when the game were almost finished) we decide to move to iTorque Game Builder so I have to code it again from the beginning.
So there will be two version for Dispersio:Alone. The v1.0 one will be the GameSalad version the v2.0 will be the iTorque version.
The v2.0 won't be a porting, it will be a “remake” will add some stuff thanks to the new engine.
There will be better graphic, faster loading time, new minigame, some little add to the plot, better touch responding and MAYBE GameCenter.
Let's talk about Netherworld (our serious project):
Now that my brother is free he started working on Netherworld full time. He's working on the coloring style, the brushes and other stuff. After the 31 March we'll finish the preparation process and we'll start to work on the “real” game.
We're thinking about a mobile version for Netherworld. We're waiting for the publisher's answer who was interested about a PSP version.
Together with the PSP version we'll release an iPad version (bigger screen do it better).
Netherworld mobile will be a spin off, not a mobile version of Netherworld for PC. We'll release more info about Netherworld Mobile the next month!