Tank Crush Eviction is an arcade action game for both 1 (single player mode) and 2 players (local multiplayer mode) sharing a screen. The goal is to fight your tanks through the levels and reach the exit gate, all the while collecting as many points as you can along the way. Points are collected by destroying enemies in the level. Your tank can be enhanced between levels by collecting stars which then buy upgrades in a shop. Tank Crush is played best with analog gamepad support but now has keyboard control implemented for both players. It requires a minimum screen resolution of 1024 x 768 pixels, but any higher resolution or screen ratio is supported.

Post news RSS Tank Crush - Windows/MacOSX (Intel) PreAlpha0 Builds 27.01.2012 available

The Windows XP+ and MacOSX 10.5+ 32/64-Bit builds of the Tank Crush game dated 27th January 2012 are now available at the official site for free download and play. New features added were mainly the sound effects and music, with the new user interface style and design finally settling down as shown through the title screen logo and buttons.

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Tank Crush - Images from Build 27.01.2012

The Windows XP+ and MacOSX 10.5+ 32/64-Bit builds of the Tank Crush game dated 27th January 2012 are now available at the official site for free download and play.
UPDATE: A small enhancement was issued today bringing the build up to version 30.01.2012. This update fixed some bugs with the 2nd player handling in the upgrade shop and some of the music was swapped out for new choices.

Tank Crush - Images from Build 27.01.2012

New features added for Test Build 27.01.2012 were:
- Added sound effects.
- Added music.
- Prepared boss enemies (phase 1).
- Added title menu selection for music and sound effects settings screen.
- Added music and sound effects settings.
- Updated title screen graphics and buttons (Phase 1).
- Misc. bugfixes.

There was a strong focus on implementing the first batch of sound effects and music. While the full version of the music is currently still being done and expected for the next build, the general distribution of music in the various screens and the specific sounds each entity in the game makes is being designed and tested.

Tank Crush - Images from Build 27.01.2012

On the business side of game making, some effort is going into securing outsourced graphics assets to flow into the complete upgrade of the graphics. This also means final decisions on the graphical style of the 3D world need to be set and that will be a big change to the look-and-feel of the game.
The style for the user interface and 2D elements is quite decided at this time. So, much of the effort here will go into implementing the various buttons and menu screens, and also preparing the HUD data with their proper iconography.
The build was also tested on various configurations of Mac OSX and Windows computers to get a picture of the performance and identify any OS-specific issues or effects. However, we can confirm that Unity 3D is treating us very well and development has been fast enough and mainly smooth sailing.

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