ESP Games present Miasma 2, the sequel to 2010's turn-based strategy hit. Take control of Paul or Lina once more, and command your elite squad of freedom fighters in battle against the oppressive Vilhelm Industries. With an all-new turn-based tactics/real-time battle system, the action runs fast and thick, and with new units to command - and a whole new graphics engine - this is one adventure not to be missed. Miasma 2 gives turn-based strategy an unexpected twist as you must plan your entire team's orders at the start of the turn, then hit commit and see how it plays out. Will your courageous flanking manoeuvre pay off or will you be caught out of cover? Included is a single-player campaign, continuing from one year after the events of Miasma 1, a survival mode, where you can pit your skills against waves of increasingly more difficult enemies, and post your scores online against the best Miasma players worldwide, and a New Game+ mode, where you can keep amassing those upgrades.

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Suggestion (Games : Miasma 2 : Forum : Support : Suggestion) Locked
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Oct 7 2012 Anchor

Hi there!
I'd like to suggest that to switch characters you should add a key.
For example press TAB instead of go all the way to the character and manually selecting it.

Good Luck!

Also I think you invested too much on the First Person View of the game..

In First Person you need to invest more on animations etc. If you had the base part in the same view as the Combat part (only while in the base RT instead of TB)
You would have saved a lot of development time and cost.

Also the base portion the movement is too slow.. Either make it smaller or make the character faster..
I'd really like to see this game go farther than where it's at right now. It is kind of a raw Gem..

Good Luck once again!

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