working improving the networking feactures, removing particles on the client side, updating client player 's hud, tweaking some level's lights. the game now is running in multiplayer over lan and over the internet, be patient soon i will upload a video showing the game on network, with two player working like a charm. On the IO's part we are making some test on an Ipod Touch 4th and the game was running fine, need some graphics, meshes and materials optimization, but is up and running, the touch controls for the IO's are made almost at 70% and are working right too, but i need to code the buttons for trigger the powers and traps, after showing the network video i will post a video of the game running on and Ipod.
Updating Networking Feactures