You are a security guard who accompanied a group of space colonists on their trip on the huge space ship, the Marathon. Suddenly, aliens who call themselves Pfhor attack the ship and massacre the colonists. What's worse, the aliens damage the omniscient super-computers on Marathon. One of them is heavily damaged, and the other becomes insane! Caught in the midst of the battle between the two AIs, trying to stay alive in the onslaught of the Pfhor, you begin the desperate fight for survival... In this first-person shooter, you have a variety of weapons that serve you in your battle against your enemies. Different types of enemies (organic or mechanical) take different amounts of damage depending on the weapon. You can also fire from two weapons (such as pistols) simultaneously. Shooting enemies is not the only thing you will do in "Marathon". It is possible to communicate with the damaged AIs of the ship by looking at messages they send you via computers. The story is unraveled...
Version 1.1 of the Aleph one scenario, Portal of Sigma for SDL!It now finally work on the windows and linux Os thanks to the help of Gregory Smith ( Treellama, well, he helped a lot and Irons as well )Portal of Sigma feature:-New graphics for textures, weapons and sprites-New interface ( radar and head up display )-fixed terminal pics and chapter screen bug-fixed an untextured spot-the solo maps are now up to date with the Mac version-the sounds should set to 16-bit, this will avoid bugs.
The install procedure in windows is the same for any other scenario:Unzip a fresh copy of Aleph One. Unzip Sigma, and drag all the Sigma stuff into the new Aleph One folder you just created.
Levels in map "SigmaMap":
In the red...
Todo lo que queda
All Good People are Asleep and Dreaming…
One mint julip
All those spooky night make me insane...
Dream a prophecy, live a legendLevels in map "SigmaNetmap":
Ping Pang Pong
rat no more!
Two Men Enter...
freaking arena of !"#$