Lugdunon is a 2d multiplayer RPG / sandbox game that is reminiscent of the 16 bit console era. Lugdunon runs within your web browser, so no client download is needed. Lugdunon can also be played ‘on the go’ on mobile devices such as iPads and Android tablets. Players can engage in combat with each other or with NPCs, craft and trade items, empower their character with the advancement system, place and decorate in-game signs using the full-featured sign editor, and more! However, what is really interesting about Lugdunon is the ability to take the game and truly make it your own. With powerful in-game editors available to players who have been designated ‘Game Masters’ and the ability to run your own server, the sky is the limit! Currently, from within the game itself, Game Masters can create new crafting recipes, add and edit NPCs, paint the landscape using up to 16 terrain layers, raise and lower elevation to create cliffs and chasms, place items, and edit NPC spawn points.

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(0.5.4) Status for Saturday, October 5, 2013 (Games : Lugdunon : Forum : Updates : (0.5.4) Status for Saturday, October 5, 2013) Locked
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  • Added support for minimap pins via a simple add/remove pin API on the game.minimap object.
  • Currently quests, player, and player target are displayed as map pins.
  • Added net.lugdunon.util.Math.pointToMinimapCoords(loc,sLoc) to client-side API.
  • Added net.lugdunon.character.Character.setPinIcon(icon) to client-side API.
  • Added net.lugdunon.character.Character.getPinIcon() to client-side API.
  • Added net.lugdunon.character.NonPlayerCharacter.setQuestState(qsi,qs) to client-side API.
  • Added placeholder assets for lunar phases.
  • Added configure button assets.
  • Added target (neutral, friendly, and hostile) indicators to icon asset sheet.
  • Added calendar support. Years, months, weeks, and days are now tracked in addition to hours and minutes.
  • Minimap now displays the current lunar phase, data, and time on the header.
  • Ping listener API changed to pingReceived(ping,hours,minutes) to pingReceived(ping,time).
  • Added net.lugdunon.world.environment.IEnvironment.setTime(time) to client-side API.
  • Added net.lugdunon.world.environment.IEnvironment.getCalendar() to client-side API.
  • Added net.lugdunon.world.environment.IEnvironment.getCalendar() to server-side API.
  • Added net.lugdunon.world.defaults.environment.command.SetDateCommand. "/date DD/MM/YYYY".
  • Added net.lugdunon.world.defaults.environment.calendar.BaseCalendar class to the client and server-side codebases.
  • Added net.lugdunon.world.defaults.environment.calendar.SimpleGaulishCalendar class to the client and server-side codebases.
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