Depths of Fear :: Knossos is a first person action adventure, with completely procedural levels. Based in part on popular Rogue-likes, Knossos puts you in place of Theseus as he hunts the Minotaur downward through the dark Labyrinths of Crete. Knossos features procedural crypts, temples, palaces and caves, increasingly giant mythical creatures, unique and ghastly perma-deaths, and the ever-present threat, the Minotaur himself.
This last week has been many details as I try to polish some of the uglier corners of the labyrinth. Most importantly was an overhaul of GUI and a massive...
devblog #5
This week was focused on the inclusion of an “overworld”, an area you begin and return to between labyrinth segments. I don’t want to give too much...
devblog friday #2
Low :: Depths of Knossos now has a DevBlog. This week has been focused on 3 things; Theseus body control, monster pathfinding, and sneak/hiding. Theseus...
devblog begins
Hey everybody, thanks for the awesome amount of support for Low. Lots of questions about game play and graphics, so far. Firstly, yes, there is a major...
questions about low :: depths of knossos
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.