Lost Gateways is an Isometric open world exploration RPG, combining elements from a variety of games such as minecraft, zelda, you name it. Along with the survival element of needing to eat and drink. Right now Crafting, Harvesting, and many other features are fully functioning in game.

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I mostly do a development blog on the website www.lostgateways.com

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I mostly do a development blog on the website www.lostgateways.com but here is what is going on:

Today I mostly worked on some graphical improvements, bug fixing and adding craftables

- Added blacksmithing Skill
- Added recipes for all equipment in game except for Red Ore equipment
- Reworked Main Menu to display new tile generation and water graphics
- Changed Fish Resource to be drawn with particle system instead of a horrible rotating sprite
- Fixed a bug with crafting non stackable items not stacking
- Fixed Main Menu to display information about Loading and Saving when you click a button
- Fixed Main Menu button clicking bug
- Added Anvil which is a requirement for Iron and above craftables
- Tooltips no longer display for zero resource count resources
- Fixed a nasty chest reference bug

Right now placeable structures do have a time limit to decay but I am not checking for it in game, the idea is when you place a non static structure like a camp fire it will burn out in a few hours and disappear.

Here is a picture of the new fishing nodes (the circle is the clickable resource area) (The gif’s FPS is a little low to really show it well)

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