Lost Gateways is an Isometric open world exploration RPG, combining elements from a variety of games such as minecraft, zelda, you name it. Along with the survival element of needing to eat and drink. Right now Crafting, Harvesting, and many other features are fully functioning in game.

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Updated crafting UI with filters, started work on player crafted bridges

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Today I mostly worked on a few random things, I worked on adding a player crafted structure for bridge building, I also reworked the crafting UI with an overlay that I need to replace with a better graphic.
I also added much needed filters to the crafting interface so if you want to look at a specific crafting skills recipes you just click that button and it displays only them.

- Fixed several bugs map generation- Added graphics for SW to NW bridge (They are terrible)
- Added structure information for bridge
- Altered fish particle decay time so now they slowly fade instead of just disappearing
- Updated Crafting UI with an overlay
- Added crafting filters for all crafting skills
- Some other stuff I can’t remember
- Added some more item graphics from david

I need to sit down and think through all of the various metal types and just add them to the game with a place holder graphic so I don’t need to worry about it later, I plan on having extremely rare materials you can only mine from inside of dungeons with high level pickaxes and a high mining skill that can be used to make amazing equipment, but that is way off for now!

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