I've been working on an atmospheric map with a focused aggressive gameplay. It sort of looks like an enclosed Hell! :o
How to install:
In the gamefolder, usually "C:\Program Files\Liquid Entertainment\War of the Ring(tm)\", make a new folder called "Levels" and put the map in there.
- 512x512 m, but still pretty tight.
- Up to 8 players.
- Deathmatch gameplay.
- 4 plateaus. The 3 main plateaus can work as team-islands as long as you toggle "Allies Nearby" on and restart a few times.
- 3 bridges between the main and center plateau.
- 3 terrain ramps for accessing the lower middle ground.
- 13 Place of Powers. All different and somewhat balanced. There are even all the three Balrog's Place of Powers, which is not as OP and also affects Giant Ent in my own mod.
- About 4 pairs of resources per player, with a few extra orepiles. The big number causes some resource-icons to not render on the mini-map.
- Mordor textures.
- Chaotic visuals! :O
- Not particulalry dark in terms of lightning. :P
- In testing state for gameplay due to some spawn-points not working smoothly (Which is really plaguing when it comes to tight map-making).
- No walker- and building passability holes.
- No camera diving holes. That's a single huge camera plane, precisely aligned along the main-height.
- Not yet optimized for minimum data-weight.
- Due to bridges being tricky to apply correctly on maps, during crowded battles on a bridge, your units can automatically run all the way around to the lower middle ground. I might fix that, but the spawn-points is more important right now.
I am also looking for buddies who want to play over Hamachi or Tunngle. I am not picky or evil, just comment here or PM me! :)
Update: attempted to fix resources being inaccessible and added more compatible gamemodes