Lone Wolf: A Post Apocalyptic Beat-Em Up Role Playing Game. This action/adventure game lets a player use martial arts skills, weapons, and turn into a werewolf to fight their way through a world set in the aftermath of post nuclear devastation.

Report RSS New Weapon: Magnum

The Magnum gun is now available for Lone Wolf. Press grab to pick it up, then the Switch key to equip/unequip it. Ammo auto-reloads as you find it and pick it up. If you get thrown or knocked down, the gun will drop out of your hands. Enemies cannot currently pick up and use the weapon. Brok can pick it up, but not use it or equip it.

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The newest alpha build 0.2.7 is ready for download! Log in to your Play-Em account and download the latest version!

The following changes were made:

The Magnum gun is now available for Lone Wolf. Press grab to pick it up, then the Switch key to equip/unequip it. Ammo auto-reloads as you find it and pick it up. If you get thrown or knocked down, the gun will drop out of your hands. Enemies cannot currently pick up and use the weapon. Brok can pick it up, but not use it or equip it.

You can now pick up a player character off the ground if they are dead to revive them and give them some life. This will cut down on reloading from saves while playing multiplayer or having an AI controlled NPC at your side. Just walk up to them and press grab and it will give them 25% of their health and 10% of their Fatigue.

Fixed a lot of menu bugs related to weapons and item types. Now it should sort properly, you can navigate the item types in the inventory by holding down the Inventory button and pressing up or down. For the quick menu it is the same, hold the Switch button and press up or down to switch item/weapon types.

Finally added a weapon to the game, it packs a wallop! I will be adding weapons to the other characters and a couple more gun weapons over the next week or two as well as fixing up some of the targeting and firing issues it currently has. I'll be adding the capability to hold and fire two of the same guns at once, and be able to do some special moves using them. Then I will add some of Brok's weapons to even him out a bit more. Afterwards I'll be implementing the Stealthy AI and more artificial intelligence routines related to sneaking, and some new sneaking animations. To help with development, pre-order or donate at Lonewolfgame.com or at Play-em.com, to play the latest build now!

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