Fight against increasingly difficult waves of Progeny attackers. Experience a variety of unique weaponry, upgrades and combinations that will result in a different gaming experience each time you play. Do you have what it takes to survive the relentless wrath of the Progeny? Discover, upgrade, unlock, activate and .... survive. Key Features: Free updates and downloadable content. Achievements and ingame rewards. Extremely optimised performance. Dozens of unique weaponry and upgrades from exploding shotguns to disintegrating lasers. Unique variety of enemy Progeny Ai, suicide bombers to electrocuting giants. Unlockable areas, weapons, levels and equipment. Custom soundtracks - composition by Jerel Northern. Hidden in-game easter eggs. Local high-score leaderboards. Five individual difficulty settings.

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Multiplayer, Campaign, Modding, and more.. (Games : Livalink : Forum : Suggestions : Multiplayer, Campaign, Modding, and more..) Locked
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Mar 31 2013 Anchor

Hey, just picked this up which was something I was initially reluctant to do, due to the lack of co-op and content such as maps,
but I have to say that I am delightfully surprised by this game and how addicting it is. That said one or two things would really
boost this games appeal and quality. First and foremost;

Everywhere that I have looked for information regarding this game, people are constantly requesting this, and I can see why. I can
imagine that budgeting with friends to grab new gear or open doors, and holding off hordes of whatever those twili-esk creatures are
in a narrow hallway whilst trying to conserve your last few bullets would be a really fun experience. This seems really important to the
future of this game and its potentially large fan base.

Modification & Custom Content
I am just dying right now for the ability to make my own maps, and maybe even weapons for this game. It lacks maps right now and while the game is really great and enjoyable it lacks a little bit on the content side of things, so, why not let your community create some of the content themselves? I think there are a lot of possibilities here for different levels and as a developer I would love to experiment a bit with some of those possibilities.

Fixed Weapon Spread
Right now the weapon spread seems mostly random, because shots will go far outside the indicated reticule on
screen even if you are holding down right click, which makes precision just plain awkward since the bullets seem to go
where they want, and not roughly where you are aiming them, which makes some weapons, such as the rifle unpleasant to

This just feels like its missing right now, and it really should be in, and by using it, it should improve your aiming reticule, making it useful for rifles and smg's.

Those are the the big things for me, but I have a few other suggestions;

Strategic Purchase & Upgrade Alternatives
It would be cool if there were upgrade possibilities that allowed you to alter the way you play the game. For example,
players could pay in game to replace their sprint function with the ability to cloak temporarily, sacrificing some mobility
options for the ability to go unseen by enemies for a period of time, allowing for more evasive and stealthy options
in combat. Or the ability to replace your grenades with stun grenades, napalm, or mines.

Selling unwanted gear
It would be a nice feature if when your pistol becomes useless, or you can't afford to refill a gun with ammo, you could sell it for a few credits, rather than having it just disappear. This should only be doable at upgrade stations though, so players have to travel to a station then toward a weapon for example that they want to spend credits on, rather than having the cost of a weapon purchase reduced inexplicably.

Like a standard co-op map, only rather than just enduring waves of enemies, you must complete certain objectives, such
as prying a door open, or reaching an evacuation point in a period of time, or simply before you become overwhelmed. This could
also allow for vs possibilities, such as half the players playing as the aliens, trying to prevent the humans from completing
their objectives.

More Weapon Models
While it is great and all finding a new pistol or rifle, its a shame that most weapons use the same models, it would be nice if almost none of the weapon models were shared to give weaponry a more unique feel. Also it couldn't hurt to place a greater variety of weapons around from map to map.

Upgrading Weapons
It would be nice if I could invest some of my credits into my weapons, giving them individual perks such as knockback, additional damage, faster fire rate, greater aiming capabilities, (scopes etc) because right now not a lot keeps weapons from feeling repetative after a while.

And finally;

Just Plain More
No doubt you have this covered. But this game does have a need for more updates, more maps, more weapons, more features etc
as time goes by. Sure you knew that, but, well, keep it up!

If you took the time to read this, I would love to hear your thoughts on my feedback. Thanks!


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