A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.
Glass blocks, optimizations for ATI videocards (legacy still unsupported!), blocks can now be edited from outside the course boundaries, and wyUpdate tiny-patcher is now included to make future patches easier to obtain! Please be sure to check the requirements / known issues below!
VISTA / WINDOWS 7:
UNSUPPORTED ATI VIDEOCARDS
BUGS & SUGGESTIONS: