Koya Rift is an action-packed platform shooter that is built around circular gameplay; which emphasizes heavy replayability by feeding the player a stream of short term goals that don’t end. In Koya Rift, the player must enter a hostile planet and destroy an alien race so the planet can be colonized. Each round, the player is dropped off at the surface and must venture into procedurally generated caves, earning upgrades and buying units as he goes along. The difficulty adjusts precisely to the skill of the player over time, providing them with a consistent challenge.
If you like the game, then help spread the page below and "like" it on the steam greenlight page:Steamcommunity.com
This game is pretty unknown, so I will need a lot of luck and attention to get anywhere. Please share it with friends and post it on websites you frequent!
In other news, Koya Rift is in the Neon Shump Bundle. Get it and a few other cool games for $5!
Thanks for the support everyone! Wish me luck. I'll update this page with a reddit thread (maybe tomorrow?) but I'll need your help posting in other subreddits too. We badly need attention!
-Zach
New update available for koya rift! (It's free). There's also a subreddit for koya rift now (r/koyarift).
There's an update on the way, and I'm taking lots of user feedback. Also, the price was reduced by 50% forever!
Koya Rift is 75% off for a week. That's 1.99 USD, also known as cheaper than your lunch.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Just need to say i did buy it !! BUT : This need Multiplayer 2 player split screen and same screen when close action ! Need to put an overall effort in the real time ( base creation thing :) ! To me , it is good right now, but need too much imagination to feel or understand the need of a hero in the game. And you should make a point system too ! yeah in singleplayer only. And it would be a hit !!
Unfortunately split screen isn't possible with this game, because the logic / rendering is too intertwined. :(
I would love to expand on the campaign one day. That would be cool indeed. Thanks for the suggestions!
I too get this crash as well as random crashes (more rare) when playing.
Pressing any key to exit the "Know Your Energy Types" screen causes the game to crash with the following error:
ERROR in action number 8 of Draw Event for object obj_control:
Error in code at line 1487:
sprite_delete(global.spr_loadscreen_lang); //done with you
at position 35: Unknown variable spr_loadscreen_lang
Running current version (1.1) under Win7 64-bit.
Otherwise, the game's awesome.
A few people have been reporting this problem and I haven't been able to zero in on the cause yet. Does this happen after you play a few rounds successfully? That's what it seems like for most of the users reporting the problem - it happens after a few rounds instead of immediately. This is a bit hard to track down because it's a memory error that only happens on some systems. Thanks!
That error, yes.
Went in and started a new game. Went in to try and recreate the error, and got this:
ERROR in action number 8 of Draw Event for object obj_control:
Trying to delete non-existing sprite.
Don't know itf that helps, either.
They're related to the same problem. For some reason there's a problem with the in-engine sprite management for some computers on this build. I'll let you know when I ship a build of the game later with the problem fixed.
The game can't seems to save my profile. Everytime I start the game it prompts me to enter profile name.
It won't save a profile unless you complete the tutorial + one additional battle (otherwise there isn't player data to write because the tutorial doesn't have adjustment on).
Also, entering your profile name at the beginning is normal. Just enter the same name, and it will load your old file. That's how it chooses which file to load. :)
D: Damnit, I just missed your sale by four hours.
Crap.
Something coming next week. Don't worry. :D