A fluffy game... just like Tetris, but cute. --- Arrange the falling Knuffs of various forms so that lines get filled. Completed lines dissolve and give points. The more Knuffs are cleared at once, the more points you get. But be careful, with the time the speed at which the Knuffs fall is getting higher and you have to prevent the game area to overflow! Choose from ten different starting speeds and four different game area sizes and beat your and your friends highscore! Can you unlock all the achievements? Swipe your finger across the screen to move the Knuffs. Alternatively, you can use a gamepad that is compatible with your device. === Ein knuffiges Spiel... wie Tetris, aber in süß. --- Ordne die herunterfallenden Knuffs verschiedener Formen so an, dass sich gefüllte Zeilen ergeben. Komplette Zeilen lösen sich auf und geben Punkte. Je mehr Knuffs auf einmal aufgelöst werden, um so mehr Punkte gibt es. Aber Vo

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RT @BadToxic: Teil 8: #Speichern & #Laden im eigenen Spiel für die #Nintendo #Switch & #3DS Bit.ly #gamedevT.co

Jun 24 2018

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Jun 23 2018

RT @BadToxic: Part 7: The Inventory & The GameGuy - first items #Nintendo #Switch & #3DS Bit.ly #gamedev #diaryT.co

Apr 8 2017

RT @BadToxic: Teil 7: Das Inventar & Der GameGuy - Erste Items #Nintendo #Switch & #3DS Bit.ly #gamedev #gameT.co

Apr 8 2017

RT @BadToxic: Part 6: GONG! The first mini game! #Nintendo #Switch & #3DS #programming. Bit.ly #gamedev #diaryT.co

Mar 30 2017

RT @BadToxic: Teil 6: GONG! Das erste Minispiel! Für die #Nintendo #Switch & #3DS Bit.ly #gamedev #diary #unityT.co

Mar 29 2017

RT @BadToxic: Final preparations: version control, time tracking & ads for #Nintendo #Switch & #3DS #programming.… T.co

Feb 14 2017

RT @BadToxic: Letzten Vorbereitungen: Versionsverwaltung, Zeiterfassung & Werbung #Nintendo #Switch & #3DST.co

Feb 14 2017

RT @BadToxic: Part 3: Requirements for the #Nintendo #Switch and #3DS #game #programming. Bit.ly #gamedev #diaryT.co

Feb 8 2017

RT @BadToxic: Teil 3: Voraussetzungen für #Nintendo #Switch und #3DS #Spiel #Programmierung Bit.ly #gamedevT.co

Feb 8 2017