An Action RPG with semi-procedurally generated story and a metroidvania feel. The player needs to solve the new world's conflicts in order to achieve peace along the wasteland.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Testing touch control ideas (view original)
Testing touch control ideas
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Just testing some control schemes in KeeYA for touchscreen devices. Touchscreen devices are a little more difficult because the constraint of space on the screen, and if a button is too big it will obscure the game (which is what the gamers are interested in).