Create the most amazing dinosaur theme park the world has ever seen, or battle your way through 12 intense missions that will truly test your skills against the awesome powers of nature and its most dominant creatures in Jurassic Park: Operation Genesis.
IMPORTANT: THIS ADDON REPLACES THE NORMAL VANILLA STEGOSAURUS'S SKIN MODEL AND THE VERY DINO ITSELF WITH MEGALANIA
IMPORTANT: THIS ADDON REPLACES THE NORMAL VANILLA STEGOSAURUS'S SKIN MODEL AND THE VERY DINO ITSELF WITH MEGALANIA
IT ALSO REPLACES STEGOSAURUS IN THE MISSIONS A PICTURE IS WORTH 100 POINTS WITH MEGALANIA.
It also allows the mission A PICTURE IS WORTH 100 POINTS to be played like a normal operation genesis gamemode
JUST COPY PASTE THE DATA FOLDER INTO YOUR JPOG FOLDER AND THAT'S IT, MAKE SURE TO BACK-UP YOUR JPOG DATA FOLDER JUST IN CASE OR IN CASE YOU WANT A BACK-UP.
This addon replaces the normal JPOG stegosaurus with megalania, a giant prehistoric monitor lizard.
CREDITS TO YUTYTHETITAN FOR MODEL
IMPORTANT: - THIS DOES NOT CHANGE ANY OF THE FSMS, SO MEGALANIA DOES NOT USE ANY ANIMATIONS WHEN IT ATTACKS, I COULD MAKE A FSM FOR IT SO IT DOES MANAGE TO USE ANIMATIONS HOWEVER IM LAZY AND ITS PROBABLY NOT WORTH IT since no will will probably use this addon...
DO NOT PLAY WITH PMEP OR AI PLUS MOD 2 FSMS, THIS WILL CAUSE YOUR GAME TO CRASH WHENEVER MEGALANIA ATTACKS
However if you guys do want me to i can update this so megalania does use attack animations (though its a stego ffs, it would have to use a stomp or a tail swipe)
Megalania is a medium carnivore, it will hunt kill and eat meat
IT IS MADE FROM AN HERBIVORE, SO IT HAS A WEIRD AND STRANGE UNFIXABLE AND UNKNOWN CAUSE WHICH CAUSES IT TO NOT FIGHT BACK WHEN KNOCKED DOWN LIKE A TYPICAL CARNIVORE AND RUN AWAY MORE LIKE AN HERBIVORE I CANNOT FIX THIS.
Megalania's INI:
Unit {
Name=megalania;
Directory=AUnitCerato;
TClass=AUnitAlberto;
ScreenName=$Unit_megalania;
GUIDialog=AUnitDinosaurDialog;
UICommand1=Orders;
UICommand3=Species;
UICommand4=Info;
VOCreation=SFX_JP6D;
UseINX= 1 ;
}
Traits {
Health=800.0;
Visual=105.0;
Audio=25.0;
Smell=50.0;
Damage=180.0;
ProtectMod=0.77;
Territory=500.0;
Energy=275.0;
Metabolism=10.0;
LifeSpan=50.0;
FoodVal=208.0;
FoodReq=15.0;
Mass=650.0;
Radius=2.5;
CamRadius=10.0;
VisRadius=7.5;
Speed=4.05;
HeadRadius=0.35;
MoveAnimSpeed=0.9;
RunAnimSpeed=2.05;
MaxForce=4000.0;
NHRate=2.1;
GoalTolerance=1.4;
Arrival=2.5;
Acc=1.5;
Dec=3.5;
PathStrt=1.5;
PlanStrt=2.0;
FieldWt=3.0;
TurnDamp=2.25;
SteerLevel=0.5;
Size=10.0;
BuildCost=0;
FenceBreak=3.0;
FlockSize=2.0;
FlockCoh=2000.0;
FlockSep=1.0;
FlockRad=40.0;
CenterHeight=10.5;
Selecti />LookH=2.36;
LookV=1.57;
StepCat=2.0;
FleeMod=0.8;
PredNeed=10.0;
PreyVal=10.0;
DecayTime=20.0;
RampageTime=8.0;
ComatoseTime=0.44;
HungerThirstStress=0.001;
TurnSpdThresh=0.05;
}
Flags {
UnitFlags= 6293544 ;
UnitFlagsID= 5 ;
}
Drives {
Drive_Hunger=0.2;
Drive_Thirst=0.3;
Drive_Defecate=0.0;
Drive_Sleep=0.005;
Drive_Defend=0.416;
Drive_Play=0.216;
Drive_Communicate=0.216;
}
Animations {
Model=megalania;
}
PerceptionInputs {
PInput_Organic=0.5;
PInput_Repellent=0.2;
PInput_Meat=1.0;
PInput_Carnivore=1.0;
PInput_Herbivore=0.0;
PInput_Aquatic=0.6;
PInput_Plant=0.0;
PInput_MaxSpeed=0.55;
PInput_Size=0.55;
PInput_Offensive=0.7;
}
PerceptionOutputs {
POutput_Large_Carnivore_Food=0.15;
POutput_Large_Carnivore_Drink=0.0;
POutput_Large_Carnivore_Social=0.0;
POutput_Large_Carnivore_Threat=0.6;
POutput_Large_Carnivore_Competitor=0.3;
POutput_Medium_Carnivore_Food=0.5;
POutput_Medium_Carnivore_Drink=0.0;
POutput_Medium_Carnivore_Social=0.0;
POutput_Medium_Carnivore_Threat=0.2;
POutput_Medium_Carnivore_Competitor=0.3;
POutput_Small_Carnivore_Food=0.9;
POutput_Small_Carnivore_Drink=0.0;
POutput_Small_Carnivore_Social=0.0;
POutput_Small_Carnivore_Threat=0.0;
POutput_Small_Carnivore_Competitor=0.1;
POutput_Large_Herbivore_Food=0.3;
POutput_Large_Herbivore_Drink=0.0;
POutput_Large_Herbivore_Social=0.0;
POutput_Large_Herbivore_Threat=0.2;
POutput_Large_Herbivore_Competitor=0.5;
POutput_Medium_Herbivore_Food=0.7;
POutput_Medium_Herbivore_Drink=0.0;
POutput_Medium_Herbivore_Social=0.0;
POutput_Medium_Herbivore_Threat=0.1;
POutput_Medium_Herbivore_Competitor=0.1;
POutput_Small_Herbivore_Food=1.0;
POutput_Small_Herbivore_Drink=0.0;
POutput_Small_Herbivore_Social=0.0;
POutput_Small_Herbivore_Threat=0.0;
POutput_Small_Herbivore_Competitor=0.0;
POutput_Human_Food=0.6;
POutput_Human_Drink=0.0;
POutput_Human_Social=0.2;
POutput_Human_Threat=0.2;
POutput_Human_Competitor=0.2;
POutput_Plant_Food=0.0;
POutput_Plant_Drink=0.0;
POutput_Plant_Social=0.0;
POutput_Plant_Threat=0.0;
POutput_Plant_Competitor=0.0;
POutput_Vehicle_Food=1.0;
POutput_Vehicle_Drink=0.0;
POutput_Vehicle_Social=0.0;
POutput_Vehicle_Threat=0.0;
POutput_Vehicle_Competitor=0.0;
POutput_Repellent_Object_Food=0.1;
POutput_Repellent_Object_Drink=0.0;
POutput_Repellent_Object_Social=0.0;
POutput_Repellent_Object_Threat=1.0;
POutput_Repellent_Object_Competitor=0.0;
}
DinoInfo {
Rarity= 2 ;
Flags= 1 ;
Period= 1 ;
Worth= 5 ;
Loc1= 100 ;
Loc2= 0 ;
Loc3= 0 ;
Loc4= 0 ;
Batch= 2 ;
Class= 3 ;
}
UnitSpecific {
}
DNATraits {
Aggression=5.0;
Playfulness=-1.0;
Appetite=1.0;
Energy=99.0;
Speed=0.1;
LethalGene=-1.0;
}
Megalania will not attack eachother
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Average
101 vote submitted.
don't you have a better photo of the megalania? only to know whether to download it or not
because in a commercial sense a photo or more with the full body of the animal is more attractive to dowload
but very good addon
I do have a better screenshot of it next to a goat but it looks sort of weird when lying down
Unfortunately addons can only have 1 image, and i REALLY wanted this one to be the preview image so.
OKI added more images in the addon desc!
THICC NECK