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A survival shooter set in Central Asia after the end of civilization.
Barsa Kelmes is an island in the Aral Sea. It has long been associated with Paranormal Phenomena.
don't like textures tiling ><
right, they should better put some 200mb megatextures in to prevent tiling
No, they should remove all details, such as dirt, trash etc., and use decals and overlays on it to break up the repetitiveness.
Yeah, that rock/dry earth texture doesn't look quite natural... Maybe try adding a few more piles of sand on it.
I think that when viewing it from the players view which is closer to the ground, you wont be able to notice the tiling as much.
Totally agree with this.
Great backdrop, it really gives that feeling of being part of a much vaster and perhaps more epic in scale, world.
Yah looks good anyway but i agree aswell :p.
The bushes look out of place.
Nakedmaninthetree.files.wordpress.com
Touche ! Not to cramp your obvious style, but do you have any objections to some "driftwood " segments ( whole or partially covered ) which would also be natural in this environment ?
Correct me if I'm wrong, I heard Barsa Kelmes means "The land of no return".