Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.
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Kudos + various suggestions | Locked | |
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Nov 24 2010 Anchor | ||
First of all, this game is absurdly fun and addictive. I love the simplicity and purity of it; it's like a twitch-gamer's Tetris. Thanks for making it. Suggestions:
Anyway, those are some things those of us at my house thought would be nice. One other thing: I noticed you released the source for version 1. Any chance you could release the source for 1.2, so I could play around with implementing some of these changes myself? Edited by: erictetz |
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