Industrial Revolution is a new game I'm working on. It's a tycoon/simulator game, in which you start with nothing, and have the freedom to build up a massive industrial infrastructure, from de-forestry to power stations. It's going to be open-ended, with no linear path to take and a variety of methods of building up an empire. The game is still in VERY early development, but you've got to start somewhere and it's a game I'm investing a lot of my energy into. I'm currently looking for an artist, and possible programmers, so if anybody is interested in supporting my project, please get in touch!

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Not many new changes today, I just wanted to finish up on the new look so I put it aside and focus on gameplay next week.

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Not many new changes today, I just wanted to finish up on the new look so I put it aside and focus on gameplay next week. This included changing the dock icons, minimap and drawing up some new workers to go forward with. There a few minor graphics I haven’t updates, but these are so unimportant and will take so little time to redo on the fly that I’m happy to leave them be for now.Tomorrow I aim to implement the workers building the new buildings/homes/etc. with a nice animation and progress bar rather than having them plop in. I also will modify the chopping trees code, as I had to change the way tiles store trees in order to blend the tiles easier.


(The fisherman, the miner, the lumberjack and the scientist)


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