Player's objective is quite simple: protect The Grid by defending it from dangerous red projectiles and charge it with the blue ones. It may look easy and even meditatively, but only for first couple of levels. The higher level player reach — the tougher challenge becomes. Music getting faster and the levels — darker.
After game ends player can spend earned points to install upgrades and start over with better speed and armor capacity which helps to reach higher levels and get better scores. Scores can be compared among player's friends on Facebook and among other players on global leaderboard.
Sometimes bubbles with various bonuses appears from projectiles captured by player. Blue bubbles can help player with additional points, time slowdown or score multiplier, and the red ones can give additional troubles — so pop them carefully!
Game graphics combines Unity Engine's modern capabilities and Tron-like style. Inspired by VHS era masterpieces and games from 8 and 16 bit consoles, background music and sounds complements this atmosphere.