Unit Ability System
The new ability system gives a better opportunity to create unique actions for different units, part of the previous combat-system is also removed and instead recreated as abilities, currently the system is only usable by players (not NPC´s).
This is how melee combat previously looked like:
1Handed Hit & 2Handed Hit
Here it is in the new system:
1Handed Hit Combo & 2Handed Hit Combo
Some more examples of abilities:
2Handed Power Hit & Gun Power Attack
Panic Rush & Dash
Uber Successful Summoning
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Trap Generation
Traps may be generated depending on the assigned maps difficulty, The pictures below displays the same map but with different generated traps (using 2 different Tile-sets).
Next Update: New Alpha Demo Build
Looks good, so summons can go bad xD. Cant wait for the new alpha demo :).
Summoners are currently not included in demo, but I could add one as a 5th class in the next version then the internal character creation system repaired/swapped.