Heroes of Might and Magic III is a turn-based strategic war game, set up in a classical role-playing game Environment. It involves capturing and developing towns, gathering resources, assembling armies and sending them into combat. Each town has a theme and can only raise the type of creatures appropriate to that theme. The resources (gold, wood, ore, gems, crystal, mercury, and sulfur) can be found mostly in mines and are gathered once a day. They are used to build new buildings in your towns, to improve existing buildings, to buy armies, etc. Each army is led by a hero and consists of up to seven stacks of creatures raised in towns or recruited in countryside. The armies are sent into tactical combat, which can occur either in countryside or in towns. If the attacker captures the town, the winner can recruit the creatures raised in that town afterwards.

Description

Based on the books by Andrzej Sapkowski. After their defeat at Sodden and the end of the First Northern War, Nilfgaard is licking its wounds and preparing a second full scale invasion of the Northern Kingdoms. The latter, emboldened by their previous victory, are eager to fan the flames and assemble their forces once more to face Nilfgaard.

Preview
The Witcher: The Second Northern War
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: