The basic gist is that you leave virtual “hazards” for people in the real world. When you check in to the game, you can place a hazard in that location if none exists. If you are within range of an already placed hazard, you will be caught “trespassing” and thus will have to “pay a fine” to the person who placed it. The object of the game is accumulate as many funds as possible by placing hazards in strategic, high traffic areas, maximizing returns on in game money spent.
Hazards has a cross-platform friend and tournament system so our users can have single sign on and keep their friends up to date with happenings in the game (such as badges, tournament wins, etc).We spent a lot of time designing the game so it will be fun for all players, regardless of how many people are playing at on

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WhatYouAre
WhatYouAre

This looks awesome! Have any estemated releasedate?

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