It's definitely been a fun couple of weeks having feedback on the game after the first open beta release. It's mostly been positive too, which is always nice :)
So we've now made our second release, which is available on the website: Grim-legions.zeefin.net
There were a few suggestions and bug reports... we've squashed a few nasty bugs, and taken up some of the suggestions, e.g.
- There was a bug that let you move legions infinitely! It took a bit of messing around, but basically when 2 legions merged, it always took the movement points of the unit that moved onto the first... that was a bit of a face palm moment... now it always takes the lowest one
- You can now change the movement speed of legions, so you don't have to wait so long for the AI to move (especially if it has a lot of units)
- Also made the help a bit better
There was also a bug we managed to track down right before we finalized the release, which meant phantom legions could sometimes appear... was about 3 hours of solid debugging trying to track that one down just before we wrapped up the release!
We've also added a new desert tileset (and updated the existing one).
There should be at least one more release before 1.0. One of the major things still left to add is map reveal / fog of war.
Comments and suggestions welcome - either post here, or on our forum.