Grand Arms: March of the Red Dragon is a spiritual successor to the classic Ogre Battle series, combining real-time tactics with turn-based RPG combat. Gameplay blends real-time strategy and resource management with turn-based RPG combat. Move squads of units across the map in real time to capture towns and castles; when enemy units come in contact, a turn-based battle ensues, with the defeated side forced to retreat.

Organize 60+ individual soldiers into squads, each with unique appearance, stats and classes. Choose from 40+ class options, and customize your squad's formation to maximize each unit's effectiveness, taking advantage of position-specific abilities, damage types and resistances, and support abilities which can be used to help nearby squads when they enter combat.

As they gain levels, each squad leader can spend Command Points to unlock perks for their entire squad: increasing the number of units in the squad, unlocking new classes, or providing permanent stat boosts for a class tree.

Explore dozens of unique regions depicted in lush, hand-painted graphics. Liberate towns, churches, castles and watchtowers to gain a tactical advantage. Destroy your opponents and capture their territories to win. Choose where to stand your ground - fighting from the right terrain can give you the advantage you need, and traversing difficult terrain can build up fatigue that will reduce your units' effectiveness.

When your squad comes in contact with an enemy squad, a turn-based battle ensues. Battles play out automatically; characters act in initiative order, and their actions are determined by their class, formation, and enemy positioning. Archers will rain down destruction on enemies from the rear, but if they lose their cover, they're defenseless. Spear-wielding soldiers will attack from the front row and must hit the enemy's front row first; with units in front of them, they'll do nothing. Bleddyn the bard will bravely wield his rapier from the front, or play a song to buff the entire squad from the back.

The side that deals the most morale damage - by hitting hard, taking down units, or weakening the enemy commander - is the winner, with the other side losing ground on the map.

Generations ago, the scattered kingdoms of the Britons were nearly united by one of history's greatest princes, Llewelyn the Great, in fulfillment of an ancient prophecy. Llewelyn was the greatest ruler the land had seen since King Arthur. But when he reached the apex of his power, he died, leaving behind a messy succession crisis. And in the chaos, England invaded, leading to a loss of nearly all Llewelyn had won.

Llewelyn II was named after his famous grandfather. He too is destined for greatness and will someday be known to history. But his path to greatness is uncertain: his father and brothers are imprisoned in London, England occupies half of the territory of Gwynedd, raiders harry the coast, and the ruling prince, Llewelyn's uncle, is viewed by many as a usurper. Will he be known as the prophesied Son of Destiny who ruled over a united Kingdom of the Britons, or as the prince who lost everything when England invaded?

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Our strategy RPG, Grand Arms: March of the Red Dragon, is now "coming soon" on Steam. The game is a spiritual successor to Ogre Battle set in medieval Wales, and we plan to release early next year!

You can wishlist the game on Steam, and join the Discord if you're curious to learn more. Otherwise, more development updates and feature teasers are coming soon!

Screenshot from 2022 06 20 22 33

Screenshot from 2022 06 18 22 58

Grand Arms devlog: reworked combat Morale system

Grand Arms devlog: reworked combat Morale system

News

This week we updated the combat Morale system in Grand Arms: March of the Red Dragon.

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